The popularity of headphones has now exploded to produce annual worldwide sales of almost $10 billion. Premium headphones ($100+) now account for 90% of the annual revenue growth, as consumers’ audio experiences are becoming a primarily mobile one. Market research indicates sound quality is a driving factor in headphone purchases with brand and fashion also being important factors among younger consumers. Yet, ironically the science behind what makes a headphone sound good and how to measure it is poorly understood. This combined with the lack of perceptually meaningful headphone standards may explain why purchasing a headphone today is like playing Russian Roulette with your ears. The magic bullet to achieving more consistent headphone sound quality is science.
- Sean E. Olive and Todd Welti, "The Relationship between Perception and Measurement of Headphone Sound Quality", presented at the 133rd Audio Eng. Soc. Convention, San Francisco, USA, (October 2012).
- Sean E. Olive, Todd Welti and Elisabeth McMullin, "Listener Preferences For Different Headphone Target Response Curves", presented at the 134th Audio Eng. Soc. Convention, Budapest, Hungary, (May 2013).
- Sean E. Olive, Todd Welti and Elisabeth McMullin, "A Virtual Headphone Listening Test Methodology", presented at the 51st Audio Eng. Soc. International Conference, Helsinki, Finland, (August 2013).
- Sean E. Olive, Todd Welti and Elisabeth McMullin, "Listener Preferences for In-Room Loudspeaker and Headphone Target Responses" presented at the 135th Audio Eng. Soc. Convention, New York, USA, (October 2013).
- Sean E. Olive, "Do college students prefer the same headphone sound quality as trained listeners?", presented at the 4th ISEAT, Shenzhen, China, (November 2013).